126 lines
4.3 KiB
C
126 lines
4.3 KiB
C
#include "ui.h"
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#include "graphics.h"
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#include "menu.h"
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void ui_enter_submenu(void *const args);
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/******************* */
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/* Menu declarations */
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/******************* */
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static graphical_menu_t main_menu;
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static graphical_menu_t runescape_memes_menu;
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/******************* */
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/* Menu definitions */
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/******************* */
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static const graphical_menu_layout_t main_menu_layout = {
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.parent_menu = 0,
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.num_entries = 3,
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.entries = (graphical_menu_entry_t[]){
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{.title = "runescape memes", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = ui_enter_submenu, .selected_callback_function_args = &runescape_memes_menu},
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{.title = "Settings", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "About", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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}
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};
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static const graphical_menu_layout_t runescape_memes_menu_layout = {
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.parent_menu = &main_menu,
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.num_entries = 8,
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.entries = (graphical_menu_entry_t[]){
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{.title = "where varock", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "buying gf", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "le goblin", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "you chop the tree", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "you chop the tree", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "you chop the tree", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "you chop the tree", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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{.title = "you chop the tree", .enabled = true, .highlighted_callback_function = 0, .highlighted_callback_function_args = 0, .selected_callback_function = 0, .selected_callback_function_args = 0},
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}
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};
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static graphical_menu_t main_menu = {
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.layout = &main_menu_layout,
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.selected_entry_idx = 0,
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};
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static graphical_menu_t runescape_memes_menu = {
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.layout = &runescape_memes_menu_layout,
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.selected_entry_idx = 0,
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};
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/********************** */
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/* UI state definitions */
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/********************** */
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enum ui_state_t {
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UI_STATE_MENU,
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};
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static bool redraw_requested = true;
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static enum ui_state_t ui_state = UI_STATE_MENU;
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static graphical_menu_t *current_menu = &main_menu;
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/************************* */
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/* UI function definitions */
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/************************* */
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void ui_enter_submenu(void *const args)
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{
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current_menu = (graphical_menu_t *)args;
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redraw_requested = true;
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}
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void ui_exit_submenu(void)
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{
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if (current_menu->layout->parent_menu == 0)
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{
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return;
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}
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current_menu = current_menu->layout->parent_menu;
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redraw_requested = true;
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}
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void ui_left_button_pressed(void)
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{
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// decrement_selected_menu_entry_idx(&main_menu);
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ui_exit_submenu();
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}
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void ui_right_button_pressed(void)
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{
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// increment_selected_menu_entry_idx(&main_menu);
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}
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void ui_up_button_pressed(void)
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{
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decrement_selected_menu_entry_idx(current_menu);
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}
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void ui_down_button_pressed(void)
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{
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increment_selected_menu_entry_idx(current_menu);
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}
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void ui_ok_button_pressed(void)
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{
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select_menu_entry(current_menu);
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}
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void ui_request_redraw(void)
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{
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redraw_requested = true;
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}
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void ui_task(void)
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{
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if (redraw_requested)
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{
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redraw_requested = false;
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draw_menu(current_menu);
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}
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} |